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Dayz launcher 0.0.0.7
Dayz launcher 0.0.0.7






dayz launcher 0.0.0.7
  1. #Dayz launcher 0.0.0.7 how to#
  2. #Dayz launcher 0.0.0.7 full#
  3. #Dayz launcher 0.0.0.7 mods#

I understand that the launcher reads a -mod string? but no idea how to locate said -mod string. So my question is how to I get the launcher to read my server as just epoch again? I am sorry if this is a stupid question but I can't get it figured out and I have done a bunch of searching to no avail. The server is up and running fine if you launch just through arma multiplayer, but I want people to be able to join us via the dayz launcher. but if you do that it wont let you play because of extra keys.

#Dayz launcher 0.0.0.7 mods#

So our problem is now that the Dayz Launcher is reading overwatch in our mods and if you try to connect to the server it makes you download overwatch. Shortly into messing around with that he decided that we were better off sticking with just Epoch. we were running epoch and he decided after we (he) messed something up in the. I started a server with a buddy who has a lot more understanding of scripting then I do and he is doing most of the work. If you comment, ill respond with results. Clients shouldn't have to do anything special to connect to my server, so how are all the Servers on DZL getting people to connect with out issues?Īny help would be appreciated, though ive probably tried it. People say the whole copy the Addons folder no longer works, but it seems to be the ONLY method that works for me in any configuration. So im asking all the server owners and gamers to fill me in on the secrete here? Now, back to my method, I am able to join EVERY overpoch server i can find in the Server browser with out issue.

#Dayz launcher 0.0.0.7 full#

only a hand full of servers are able to be joined with DZL, and I tried almost EVERY Overpoch server i could find in DZL. Ok, lets try DZL and connect to someone else's Overpoch server, Ok, Lets try DZL, nope, same thing, Session Lost. window -nosplash -mod=C:\Program Files (x86)\Steam\steamapps\common\Arma dice, Session Lost. Start arma2oaserver.exe -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma this one on the Client thru steam: so I attempt to use this param on the server: Ok, so maybe thats my problem on my server. "-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Expansion" Ok this got me thinking how DZL is loading, its referencing the Arma 2 directory and the Expansion folder such as: Ok, so i tried joining with DayzLauncher, same thing, i get stuck in debug. If he switched back to my method, joins right in with no issues. He would log in, then get sent to debug right after the lobby. This got me wondering why? Had another friend try joining and they used DayzLauncher. What ive noticed is people trying to join thru out the day and getting kick almost immediately OR sitting in debug (used spectate to watch). Now with this said, Ive had friends join with out issues using this same client method.

dayz launcher 0.0.0.7

This current configuration works perfectly with NO issues. The Server and Client are on 2 diff machines. The Addons (from Arma2) folder is copied into the Arma OA directory on both the Server and the Client. window -nosplash will notice in the Server and Client params that i am not referencing the Arma 2 directory OR the Expansion directory. Start arma2oaserver.exe -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus " is my client launch params in steam: (working) Here is my current Server launch bat: (working) I have privately hosted servers long before Epoch.Ĭurrently im hosting an Epoch with Overwatch server (Overpoch)








Dayz launcher 0.0.0.7